﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace GameHighlights
{
    public static class Constants
    {
        public const string GameResetText = "You will lose the Score for your current game. \n Are you sure you wanna go ahead?";
        public const string GameLevel = "LeveL ";
        public const string CrossedLevelMessage = "You have crossed level {0} \r\n Press OK whenever you are ready for next one.";
        public const string CrossedAllLevelCaption = "Congrats! ";
        //public const string ClickStart = "Click START button to proceed to next level.";
        public const string CrossedLevelCaption = "Keep going..";
        public const string CrossedAllLevels = "Unbelievable memory! Hats off. \nYou have crossed all levels. \n Please ask creator of this stupid game to add MORE!";
        public const string CaptionFailedLevel = "Failed at level ";
        public const string FailedLevel1 = "Zombies eat brains but dont worry you are safe because \n YOU DON'T HAVE IT!";
        public const string FailedLevel2 = "Your brain is still unused, keep it in a Museum!";
        public const string FailedLevel3 = "You are as smart as half of the world !";
        public const string FailedLevel4 = "Good going, that was impressive.";
        public const string FailedLevel5 = "That was simply..Awesome!";
        public const string FailedLevel6 = "That was Genius boy, Wow !";
        public const string FailedLevel7 = "Oh boy, you are more than a Genius!";
        public const string FailedLevel8 = "Genius people will simply call you, 'Sir', \n Please guide them well.";
        public const string FailedLevel9 = "You are Sir Isaac Newton of 21st Century. World expects wonders from you.";
        public const string FailedLevel10 = "Unbelievable performance that was! hats off.. ";

    }
}
